Characters created in RPGSmith must be assigned to a Rule Set. Rule Sets define what game you will play with a given character.
From a Rule Set level you can you can dictate and define many aspects of a Game:
To add or create a new Rule Set select this option from “New Rule Set” tile. There are 3 methods to obtain a new Rule Set.
When you upgrade your Player account to a GM account, all Rule Sets are converted to Campaigns. Campaigns are identical to Rule Sets in many ways. Campaigns contain all the features and functions of a Rule Set but also include access to additional features in RPGSmith designed to allow you to not only control characters, but run a game of your preferred Tabletop RPG in RPGSmith for a number of players.
Additional features unique to campaigns include, Monsters, Loot, Combat Tracker interface, Handouts, Campaign Dashboards, and much more.
“Core Rule Sets” or “Core Content” is content created & managed by the RPGSmith administration team. All Rule Sets that show up when you select “ADD RULE SET” are examples of Core Content. After core content has been deployed (ADDed) to your account, you have the ability to change/update any of the character stats or records (Items, Spells, Abilities) associated with this Rule Set to suit your preference.
Records modified from their original “Core Rule Set” configuration can be “Reset” to the original state by selecting the “Reset to Original” option in the edit screen for the given record. Once the reset button has been selected and confirmed, any changes you’ve made previously are deleted and not saved as the record is reverted back to the record as it exists from the Admin supplied content.
By clicking the ellipsis on a Rule Set / Campaign tile (when viewed from a computer) additional options to manage this specific Rule Set / Campaign are presented.
*NOTE* Duplicating a Rule Set or Campaign does not duplicate the associated characters.
Just clicking/tapping on a Rule Set or Campaign launches the Interface to manage all aspects of this Rule Set or Campaign.
*NOTE* Only Rule Sets you have Created or Imported can be shared. Core Rule Sets that have been added cannot be shared with others.
From here the GM can turn on/off the ability for players in the campaign to create Item, Spells, and Abilities independently.
In this section the GM can also allow or disallow the players from being able to add items, spells, and abilities to their character. This would still allow them to pick up loot and have the GM give items to the players. But would prevent the players from going into their inventory for example and adding a bunch of items from the item templates established with this campaign.
Pausing the game prevents any changes to the characters in this campaign by the players. This allows the GM to ensure no changes occur to a character from one session to the next if they so desire.
The GM has the access to upload, delete, and even create any number of root folders they like to better categorize content. Nested folders can not be created currently so they only exist at the root of the handouts area.
The space meter which notes how much server space used/remains on this account is also listed here. Should you run low on space you can remove content from here, or simply purchase additional storage space from the Upgrades menu.
A built-in Layout Named “Shared” exists in the Campaign Dashboard as well. This Layout can not be deleted and is viewable by all Characters joined to this campaign. The GM can store information to be shared with the players in the form of notes, images, even command tiles other characters can access to execute rolls.
By default a GM account includes the ability to invite up to 5 players to join a given campaign. If all 5 player slots are taken the Send User Invite tile is replaced with a “+1 Player Slot” tile which can be used to purchase additional player slots.
After selecting the “Send User Invite” Tile an interface launches which prompt you to input the desired players RPGSmith Account Name or their email address. An email is generated and sent to the email address (or the email address associated with the user account) to notify the potential player of an invite to join the GM’s campaign.
After the invite is sent, a tile will be creating reserving this player slot in the campaign. Prior to the player accepting the invitation the GM can select this player slot and rescind or cancel the invitation.
Once the player logs into their account they will see an envelope icon at the top of their interface. For potential players that have not yet created an account the invitation will remain in place until an account matching the email address used is created and logged in. If an RPGSmith account is created using a different email address than the one sent to by the GM, the GM would need to cancel the invitation and resend it to the email address associated with the Player’s RPGSmith account, or the players RPGSmith Account name.
Once selecting the envelope the player is presented with the option to Accept, Decline, or postpone answering the invitation.
If declined the GM is notified and the player slot associated with this invite is freed up.
If postponed, nothing occurs and the envelope icon remains in place until the Player Accepts/Declines, or the GM rescinds the invite.
If the Player accepts they are required to create a character to be associated with this campaign.
There are 12 different types of Characters Stats to choose from when you create a new one.
*All numeric character stats can be used in Command, Condition, and Calculation fields.
Advanced Options on Numeric Character Stats
Reorder Functionality. From the Character Stats screen in the Rule Set you can change the order of the various Character Stats. This is the order used when viewing Character Stats here, or in the Manage Character Stats interface at the Character Level.
Each Character Stat has at least these 3 fields when created.
Clicking the ellipsis on an individual Character stat provides additional options to:
At the Rule Set or Campaign level you have the option to set the Default Layout. The default layout is the layout any characters created in this Campaign / Rule Set will have initially.
When a character is created the current default layout associated with this Game is duplicated for that character. Any updates made to the character’s layout do no affect the Default Layout, and any future changes to the default layout do not affect the layout of already existing characters in this Game.
Almost identical in form and function to the character’s dashboard the default layout can be updated to build an interface in which all who join this campaign will use by default.