The Dashboard is the primary and default interface for your Character. Each character has their own dashboard which can be customized to suit the desires of how you want to play a given character.
Characters created from core Rule Sets will have a default dashboard provided, but nothing is stopping you from editing, customizing, or deleting and recreating portions of, or the entire dashboard.
There are a number of actions that can be taken on a given Layout or Page
To access the actions noted above simply click/tap on the ellipsis next to the layout or page you would like to take action upon, this will bring up action buttons that allows you to perform the corresponding task.
For reordering simply drag and release the entry in the menu to the position you would like it to reside. For mobile users up and down action buttons exist to perform this task.
There are several different tile types, and surely more to come in future versions of RPGSmith. Check out the current list of types in the sections below.
There are 4 configurable elements common among all tiles regardless of type, with an occasional exception.
From computers (Desktop / Laptops) while in ‘Manage Tiles’ mode clicking upon a specific region of a given tile will allow you to either relocate, resize, edit, or even drag to a trash bin to delete.
From mobile devices the ‘Manage Tiles’ mode interface is adjusted to better function from your touch screen. Instead of attempting to tap on a specific region of a tile you can instead switch to different modes to edit the tiles. Using the buttons on the bottom of the interface, the four modes available are:
While in the desired mode you can tap anywhere on the tile to perform the associated action.
Powered with a ton of awesome features the rich text editor allows you to create tables, change fonts, add images, tons of formatting options, and more.Check out the help section on the Rich Text Interface to learn more about that.
This tile is only available in a square & rounded shape as circle shapes can be problematic in displaying content stored there.
Available with the counter tile are a number of configuration parameters.
*Note* images and videos can not be embedded into this Character Stat, if these are needed it is recommended that you create a Note Tile which does have these features.
Execute tiles can only be created for records that have commands associated with them. If you were to remove a command after one of these tile has been created, you will get an error message when you attempt to use this tile.
To edit the tile you need to do so in Manage Tiles Mode.
These tiles provide a super quick and easy way to quickly update a visual queue. Functioning almost exactly like the Character Stat of the same name you simply configure the type of toggle you like, then back at the dashboard click or tap on the tile to progress through the choices.
With the toggle tile you can select between 4 different types of toggles:
These tiles are displayed similar to Character Stat Tiles. What makes them different is that when you select a tile in the dashboard a new interface launches which displays a listing of additional Character Stat values configured by you to be displayed there.
This provides a method to keep the dashboard free of unwanted or rarely needed character stat values, while still providing a quick an easy way to access those in a single click/tap.
During configuration you can choose to specify a Title, or a Displayed Character Stat which would control what information is shown on the tile in the dashboard. At least one of these is required. If values for both are present the tile is displayed with the Title at the top and the Value of the Displayed Character Stat in the body.
Also in the configuration of this tile is the ability to select which Character Stats should be displayed when selected.
You can also reorder the character stats by launching the tile from the dashboard to see the added character stats, then selecting the ‘Order’ button from the bottom left. This will launch an interface that allows you to move the characters stats up or down in the list to suit your needs.
The Buffs & Effects tile simply displays any and all (if space allows) Buffs & Effects currently added to this character.
Selecting a specific buff/effect displayed in this tile will launch the details screen from that record.
If another area in this tile is selected a an interface that allows you to quickly select or deselect which Buffs & Effects are currently affecting this character is launched, complete with search options and even a link to launch into quickly create a new Buff & Effect.
While character stats are defined at the Rule Set / Campaign level, the values for each of those may differ from Character to Character. The Character Stats interface allows a you to see & update any and all values for Character Stat fields associated with this Character.
Some character stats types such as ‘Calculation’ do not have values that are set at the character level. In this example, the formula for a calculation character stat is defined at set at the Rule Set / Campaign Level. Often times with calculation stats the resulting value for a character is determined by a math formula using another character stat. ‘Condition’, ‘Toggle’ and even ‘Choice’ character stat types have the choices/formulas defined at the Rule Set / Campaign level, but this does not mean the value for each character in that Rule Set / Campaign would be the same.
The order of how the Character Stats are listed here is determined by the order of how they are arranged on the Rule Set / Campaign level.
Tiles created directly on a page/dashboard will not show up here as they exist only on that page and are not defined “Character Stats”.