RPGSmith Application Version

Browse the version history below to see the details of what fixes and updates were recently published to the Pilot environment.

Click here to see the history of the production updates. 

Version 1.2.18   (Build 0069)

Published: Friday February 28th, 2020
 New Features
  • Added manual font size control for tiles (#1014)
 Bug Fixes
  • Resolved bug when removing currency types still remaining for item and loot configurations (#1033)
  • Fixed bug to Random Loot configuraiton not saving (#1035)

Version 1.2.17   (Build 0068)

Published: Friday February 21th, 2020
 New Features
  • Monsters can now be deployed directly as Allies (#1017)
  •  Extended ‘Amount to Adjust’ control feature to Counter tiles. (#1018b)
  • When adding Character Stat variables in Note Tiles, you can now select multiple at once (#1023)
  • Additional Records Types (Spells, Abilities, Item Templates) can now be imported/export at Rule Set level (#1027)
 Bug Fixes
  •  When in Manage Tile mode, the long select to access the edit interface has been disabled. Resolves dragging tiles issue. (#1031-1)
  • In the dashboard the Dice button longer shows in wrong places in some window orientations. (#1031-2)
  • Fixed vertical center issues of text tiles. (#1031-3)
  • Resolved issue with the “Add Mod” interface not launching (#1031-4)
  • Fixed bug preventing deletion of Monster Templates (#1031-5)
  • Logging into the app now displayed a loading message instead of a stale screen (#1032)
  • Launching a dice selection interface no longer shows behind the active pop-up (#1034)

Version 1.2.16   (Build 0067)

Published: Friday February 14th, 2020
 New Features
  • ‘Serach’ randomization engine mode enabled (#942)
  • Chat style combat tracker created (#969)
  • Extended Record details interface to show all commands associted with the record (#1015)
  • Extended ‘Amount to Adjust’ control feature to numeric character stat tiles. (#1018a)
  • Selecting an empty Buffs & Effects field in the combat tracker now bypasses B&E display screen (#1020)
  • Added explainer text to ‘Rule Set Features’ section of General Properties (#1021)
 Bug Fixes
  • Resolved issue with crashing app when launching everyone chat in pilot (#1028)
  • Fixed typo in General Settings Screen (#1026)
  • Prevent app crash when attempting to update derfault dice using the dice selector interface (#1025)
  • Resolved bug with Character Stat variables in Note Tiles (#1010)

Version 1.2.15   (Build 0066)

Published: Wednesday February 5th, 2020
 Bug Fixes
  • Fixed a bug associating a Character with the Rule Set/Campaign after creation (#1007)
  • Resolved several minor dice issues. Reroll gif would persisnt, couldn’t save dice commands, etc. (#1008)
  • Correct the RPGSmith Logo/link to return GMs to the Campaign Interface (#1009)
  • Character Stat Variables in Rich Text/Note tiles now function again (#1010)
  • The order of the entries configured in the Toggle tile now determine the order selected on the page (#1012) 

Version 1.2.14   (Build 0065)

Published: Thusday January 30th, 2020
New Features 
  • Record interfaces for GMs can now be launched in separate windows/tabs of the browser (#881)
  • Monster Templates can now be Exported & Imported to a spreadsheet for easy mass updates (#887)
  • Command tiles can now have their commands automatically added to the Dice & Combat Interface (#938)
  • Dice results screen improvements when performing multiple dice commands with the AND function (#961)
  • Inputting a search string on a given record interface now performs an on-the-fly filter (#963)
  • Improvements made to the Give, Take, & Drop loot interfaces (#971)
  • A quantity field has been added when dropping items from monsters, for items with quantitiy above 1 (#982)
  • When dropping single items you now have a quantity field if you have more than 1 of that item (#987)
  • Entire Loot Piles can now be  deleted from ‘Delete Loot’ interface (#989)
  • Invites to join a campaign now show up directly in the Character Selection screen (#990)
  •  New feature to quick input and add or subtract an amount from health in the combat tracker (#992)
  • Pilot Environment Creation and Launch (#999)
Bug Fixes
  • Fixed issue returning correct results when performing searches (#993)
  • Resolved issue preventing the deletion of  Monster Template Records (#995)
  • Fixed bug when attemtping to Add Monster, it didn’t function. (#996)
  • Pressing ‘<-Back’ from Allies screen no longer sends the user to the Characters/Campaigns Screen (#997)
  • Fixed an crash when performing searches with specific parameters (#998)
  • Fixed several minor display issues, crashes in ceratin routines, and functional adjustments (#1000)
  • Resolved issue showing Combat Tracker & Handouts links for Standalone Characters (#1001) Thanks for reporting EGill!
  • Prevented a crash when launching chat in a separate window then performing a ‘public’ dice command roll (#1002)
  • Corrected inconsistent navigation bar when browsing different screens (#1003) Thanks for reporting EGill!

Versioning Format

EXP: Version 1.2.3 (build 45678)

  • 1 = Major Upgrade – This would be if we built out the GM portion of the app and released that with all those new features
  • 2 = Major Features – This would be if we released some new features, like Dice Animation & Search
  • 3 = Minor Features/functions – For adding new small functionality in existing features, dice results screen shows the record info for which it was executed from, etc.
  • 45678 = Every time we push out a new build this number increments