RPGSmith Application Version

Browse the version history below to see the details of what fixes and updates were recently published.

Version 1.2.8   (Build 0059)

Published: Saturday November 2nd, 2019
New Features 
  • Loot can now be given to Monsters by the GM (#868)
  • Updated General settings icon (#879)
Bug Fixes
  • Hidden record types (spells, abilities, B&Es) no longer show up in items, loot, and other locations (#898)
  • Corrected visual and commands bugs associated to Allies (#913)
  • Corrected bug that relaunches chat automatically after closing (#915)
  • Corrected behaviour and message displays around deploying too many monsters (#917)
  • Fixed drop pile list for character’s dropping loot to piles that didn’t exist/not accessible (#919)
  • Resolved refresh of page after updating combat settings (#920)
  • Fixed bug when starting comabt the active combatant wasn’t always the 1st in the order (#921)
  • Corrected issue where searches now pull back results without having to seach a 2nd time (#922)
  • Fixed issue where messsages sent directly were showing in ‘Everyone’ Chat (#924)
  • When changing order in combat it now reflects correctly for the players view (#925)
  • Corrected the default image used for Monster Templates (#930)

Version 1.2.7   (Build 0058)

Published: Friday October 25th, 2019
New Features 
  • Added Command and Drop buttons for Allies in Combat Tracker. (#906)
  • In the Combat Tracker, if no commands are associated with a combatant, the button is now gray (#901)
  • Added a filter/search field in the Character Stat Values screen (#899)
  • Renamed Loot Pile Template to “Random Loot” (#890)
  • Added a ‘cards’ sound when using the DECK or DOC dice commands (#886)
  • Added icon to bundle item templates for easy identification (#884)
  • When adding items to inventory, a quantity field is now available to adjust the quantity (#883)
  • Added a command name field on records when only 1 command is present (#880)
  • ‘Viewable’ items can now be toggeled quickly from the inventory screen when in the viewable view (#878)
Bug Fixes
  • Fixed update issue after giving loot from a pile (#912)
  • Improved display of record names in search results (#911)
  • Fixed Item Deleteion/Drop confirmation messages (#910)

Version 1.2.6   (Build 0057)

Published: Friday October 18th, 2019
New Features 
  • Player controlled Allies now have buttons to execute commands and drop items in Combat Tracker. (#906)
  •  GMs can now configure to hide/show monster name even when hidden from player character in Combat Tracker (#865.1)
  • Added Dice button to the combat tracker interface for GMs (#865.2)
  • Added Search field to header of Campaign Interface for GMs (#865.3)
  • Implemented a full loot interface screen for players, allows browsing/viewing of items before taking (#865.4)
  • Alerts for Condition Character Stat implemented, Users can now configure an alert to occur when a character stat value associated with a condition character stat changes. (#813)
  • The Combat Tracker & Chat Interface can now be launched in a separate browser window (#796)
Bug Fixes
  • Resolved crash when using search feature in drop monster items interface (#909)
  • Enabled Saved commands to save up to 5 ‘AND’ functions (#908)
  • Loot marked visible now prompt “New Loot” message in chat (#907)
  • Bug displaying count in sort/filter button when last record is removed (#905)
  • Various chat bahavour issues related to lauching in new window (#904)
  • Missing loot piles when deleting loot (#897)
  • Resolved issue deleteing a character (#896)
  • Removed flashing of header icons when loading new screens (#895)
  • Change some textual labels in the Buff & Effect Tile creation interface (#892)
  • Loot deployed from Random Loot (Loot Pile Templates) now act as Automatic Loot piles (#873)
  • Duplicating a Campaign now copies Monster Templates as well (#815) 
  • Fixed popup animation bug (#721) 

Version 1.2.5   (Build 0056)

Published: Friday October 4th, 2019
New Features 
  • Character Allies feature implemented. GMs can now assign monsters for a player to control with their character. (#808)
  • New loading interface when accessing Campaigns or Characters. Exit confirmation also added when exiting a Character or Campaign (#793)
  • GM Only Fields added to all records. GMs can now store notes only they can see with any Item, Spell, Ability, B&E, Loot, Monster, etc. (#791)
Bug Fixes
  • Hover over messages no longer show on top of popup screens (#877)
  • Fixed an bug with displaying some images combatant pane in the combat tracker (#876)
  • Resolved the hover over display of Buffs & Effects details from the combat tracker screen  (#875)
  • Duplicating Monsters now functions without issue (#867)

Version 1.2.4   (Build 0055)

Published: Friday September 27th, 2019
New Features 
  • Updated Monster Group Features. Added icon, included number of mobs in details view. (#863)
  • New accounts will not get ads for 1st 30 days. (#858)
  • Added search scope to record specific searches. (#819)
  • Allow multiple item selection in Randomization Engine. (#811)
  • Combat Tracker Updates. Players can mark turn compelte, added a new saved commands section to combatant pane, PCs can see all elements of own character, interface can be accessed outside of combat, responsive design improvements (#806)
Bug Fixes
  • Fixed Typos in Combat Tracker Screen (#874)
  • Corrected autolaunch of edit when dragging tiles (#872)
  • Removed characters no longer show in chat (#871)
  • Character dashboard auto-launches after creation (#870)
  • Fixed issue creating Buffs & Effects (#869)
  • Updated password requirement message (#866)
  • Fixed monster duplication & record association bug(#864)
  • Resolve rare crash bug when launching character (#862)
  • Fixed Item Templates navigation bug (#860)
  • Corrected Character Stat update logic to update calculations, commands and other areas more effectively. (#722 & #648)

Version 1.2.3   (Build 0054)

Published: Friday September 20th, 2019
New Features 
  • Optomized placement in Dice Interface (#821.1)
  • Implemented prior commands funcionts in chat (#821.2)
  • Visible button when creating new loot now controls visibility of loot to the players (#821.3)
  • Improved “Add Loot” to loot pile interface (#821.4)
  • Implemented show/hide button for loot piles (#821.5)
Bug Fixes
  • Resolved problem displaying some text in commands (#857)
  • Fixed bug when attempting to edit a saved command (#856)
  • Resolved display issue for choice fields on dashboard (#855)
  • Text tiles now resolve character stat variables correctly (#854)
  • Right clicking on a handout to delete now functions (#853)
  • Improved performance when duplicating a page (#843) 

Version 1.2.2   (Build 0053)

Published: Monday September 16th, 2019
New Features 
  • Accessing Note tiles from the campaign screen now launch the edit mode (#847)
  • GMs can now give all contents or individual items in a loot pile to a character (#810)
Bug Fixes
  • Resolved bug when scrolling down in ‘dense’ records view (#852)
  • Fixed help links for various screens (#851)
  • Fixed Rule Set name display issue in chat screen (#850)
  • Couldn’t add item templates to Monster Templates (#849)
  • Improved speed and loading interface when adding a character stat variable to rich text (#848)
  • Fixed issue with character still showing up for deleted campaigns (#846)
  • Fixed a couple of bugs configuring the randomization engine (#832)

Version 1.2.1   (Build 0052)

Published: Friday September 13th, 2019
Bug Fixes
  • Fixed a ton of formatting, not saving, showing wrong info type of bugs, too many to list here and no one reads this stuff anyways. (#828, #829, #830, #831, #833, #834, #835, #836, #838, #839, #841, #842, #844, & #845)
  • Fixed time stamp for chat messages, now in local time zone (#798)
  • Dice sound executes for rolling player (#807)
  • B&Es are now duplicated when adding / importing Rule Sets (#827)
New Features 
  • No longer a delay when performing commands without dice rolls (#795)
  • Character Dashboard auto-launches after character creation (#797)
  • Clicking on elipsis next to Loot Taken chat messages expands info about what was taken and by whom (#792)
  • Added Title field capabilities on Buffs & Effects Tile (#809)
  • You can now input a quantity when adding items to Monsters  (#812)
  • Core Rule Sets screen now shows # of monsters (#820)

Version 1.2   (Build 0051)

Published: Friday September 6th, 2019
New Features 
  • New GM Features Launched for BETA testing
    •  Monster Templates
    • Monsters
    • Loot Piles
    • Loot Pile Templates
    • Randomization Engine
    • Combat Tracker
    • Chat Enhacnements
    • and more!

Version 1.1.5   (Build 0049)

Published: Monday June 17th, 2019
Bug Fixes
  • Fixed Rich Text Full-Screen Display issue for Note Tiles (#772)
  • Corrected a typo (misspelling) on campaign invite screen (#770)
  • Fixed a White Bar Display Bug on Some Pop-up Dialog Screens for Tiles (#769)
  • Resolved issue preventing chat window minimize from mobile device (#767)

Version 1.1.4   (Build 0048)

Published: Friday June 7th, 2019
 New Features
  • Dice Rolls load faster, under 1 second. (#475)
  • Integrated new Icon search for Stock Images (#709)
Bug Fixes
  • Fixed error when loading Player Controls Screen (#768)

Version 1.1.3   (Build 0047)

Published: Tuesday June 4th, 2019
 New Features
  • Made clickable are to mute/unmute chat larger (#765a)
  • New Items Available for Loot message can now be clicked to launch loot screen (#765b)
Bug Fixes
  • Fixed reported bug preventing app load (#766)
  • Resolved some bugs with uploading large items to handouts (#764)
  • Made standard error message more useful and appealing (#763)
  • Fixed maximum value displayed on Space meter to be accurate (#761)
  • Improved the time it takes for a character to add loot to their character (#760)
  • Correct infrequent bugs from performing command string(#756)
  • In App ads now display properly, Sorry  (#675)

Version 1.1.2   (Build 0046)

Published: Thursday May 30th, 2019
 New Features
  • Several Minor Updates (#727a)
    • GMs can now deploy item bundles into loot
    • Hover-over of record details in header provide more information (field name and value)
    • Added navigation buttons to Rule Sets & Character Selection Screen
    • Updated the “choice” character stat field style in tiles
    • Added popup notification of pending campaign invites
    • Added chat notification when loot is taken by a character
Bug Fixes
    • Corrected error message displayed caused from timeout of session (#743)

Version 1.1.1   (Build 0045)

Published: Tuesday May 28th, 2019
 Bug Fixes
  • Fixed display bug of text rendering correctly in certain tile types (#751)
  • Improved load times of pages and screens (#752)
  • Correct bugs in the chat interface (#753)
  • Removed an 2nd Save button that was displayed in deletion mode for tiles (#754)
  • Corrected invitation bug causing an GM to be unable to invite a player a 2nd time (#757)
  • Fixed issue where at times not all handouts were showing to players (#758)
  • Improved the dialog box in which images are displayed, now shows full image (#759)

Version 1.1   (Build 0044)     INITIAL GM FEATURES

Published: Friday May 23rd, 2019
New Features
  • Purchasable Features Implemented
    • GM Account
    • Rule Set/ Campaign Slots
    • Character Slots
    • Player Slots
  •  Campaign
    • Player Joins
    • Shared Character Sheets
    • Shared Dashboards
  • Chat & Dice sharing
  • Loot Collection
  • And Tons More!

Version 1.0.19   (Build 0043)

Published: Thursday May 22nd, 2019
New Features
  • “Roll Current Again” now preserves other Dice Results (#698)
 Bug Fixes
  • Fixed display bug for circle command tiles (#726)
  • Fixed bug displaying all dice results in “Last Results” feature (#733)
  • Resolved some display issues in the Character Stat Values Screen (#735)
  • Corrected display issues for dashboard when viewed in half screen orientation (#736)
  • Fixed issue maximizing Rich Text editor windows(#738)
  • Corrected the icon used in the drop down sort choice for spells (# 739)
  • Fixed an error occurring when executing a dice roll with certain options (#741)
  • Prevented irregular error message from occurring after creating a new character (#742)
  • Top justified rich text shown in tiles (#744)

Version 1.0.18   (Build 0042)

Published: Friday May 10th, 2019
 Bug Fixes
  • Fixed a couple of bugs related to commands in Condition Character Stats (#720)
  • Fixed infinite scroll bug after uploading an image through “My Images” interface (#725) 

Version 1.0.17   (Build 0041)

Published: Thursday May 9th, 2019
 Bug Fixes
  • Resolved Issue preventing the importing of some Rule Sets (#704) 

Version 1.0.16   (Build 0040)

Published: Tuesday May 7th, 2019
 Bug Fixes
  • Resolved bug displaying images correctly for custom dice (#687)
  • Fixed bug preventing naming custom dice starting with an “f” (#689)
  • Saving custom dice configurations now save the variable correctly (#696)
  • Remove bug that preventing username updates (#699)
  • Fixed bug displaying condition values when there are over 10 (#708)
  • Removed manage tile buttons overlays editing/creating tiles (#710)
  • Fixed the “Cancel” button on the search screen (#715)
  • Fixed a number of bugs when using commands in Condition states (#717)
  • Resolved refresh issue when making updates to the General settings of a Rule Set. (#718)

Version 1.0.15   (Build 0039)

Published: Friday April 26th, 2019
New Features
  • New Rule Set Interface (#688)
  • Expanded Condition CharStat functions. State can now have dice command (#703a)
 Bug Fixes
  • Updated specific error messages (#699)
  • Fixed bug that prevented a record from being created using the name of a just deleted record (#701)
  • Cleaned up button alignment on tablet interface (#702)

Version 1.0.14   (Build 0038)

Published: Friday April 19th, 2019
New Features
  • Condition Stat types can now allow many more entries than 11 (#682a)
  • Condition Stat types can now have numeric states which can be used in calcs and other features (#682b)
 Bug Fixes
  • Remove issue where search field at the top would not show (#694)
  • Resolved bug from iPad Pro to edit tiles (#693)
  • Updated footer information on emails (#692)
  • Resolved issues with calculation Character Stats updating correctly (#691 & #686)

Version 1.0.13   (Build 0037)

Published: Wednesday April 10th, 2019
New Features
  • A ‘Help’ icon has been added to the top of almost all screens to access guidance info (#681)
  • Custom Dice can now be used to roll with Images, instead of numbers or phrases (#654)
  • ‘For Each’ Dice Function. Roll against thresholds and assign values accordingly (#653)
 Bug Fixes
  • Fixed bug where Imported Rule Sets did not maintain layouts correctly (#684)
  • Resolved issue where some Rich Text fields maximized off screen (#683)
  • Hover over Description for link tiles bug fixed, Special characters now display properly (#670)

Version 1.0.12   (Build 0036)

Published: Thursday April 4th, 2019
New Features
  • Hover over of Link & Execute tiles now display description information for the record (#670)
  • Increased the number of characters for a command from 250 to 500 (#664)
  • Item templates in bundles set to ‘0’ quantity are now removed from the Bundle automatically (#659)
  • Now you can pull choice field values from existing choice fields, maintain in 1 place (#652a)
  • Choice fields can now have a numeric value associated with them (#652b)
  • Updates to counter tiles in the dashboard no longer cause a refresh (#630)
 Bug Fixes
  • Adjusted Search functions. You can no longer perform searches without at least 1 field selected (#667)
  • Fixed duplicate character, this was broken in the previous build (#662)
  • Resolved bug preventing custom dice with ‘d’ in the name from working (#660)

Version 1.0.11   (Build 0035)

Published: Thursday March 28th, 2019
New Features
  • Create a new “Dense” Record View (#366a)
  • Update Sort/View Select interface to be drop downs(#366b)
  • New ‘Bundle’ feature. Now you can group deployment of multiple Item Template types and quantities (#438)
  • Added a clickable button on the Search bar to perform search (#657)

Version 1.0.10   (Build 0034)

Published: Tuesday March 26th, 2019
New Features
  • Empty container items now have a different icon displayed than containers with items in them (#547)
 Bug Fixes
  • Resolved error that occurs when updating the dashboard for a character with no Character Stats (#655)
  • Added back the Character image and name which was missing from the dashboard (#651)
  • Fixed bug showing the Rich Text editor in full screen mode on records (#650)
  • Added links to current Kickstarter campaign (#649)

Version 1.0.9   (Build 0033)

Published: Wednesday March 20th, 2019
New Features
  • You can now re-roll all dice commands from the results interface (#618)
  • Created an option for all numeric core stats to be excluded from the “ADD MOD” screen individually (#643b)
 Bug Fixes
  • Search results navigation improvements (#646)
  • Login accounts created having a space in the Username now function (#633)

Version 1.0.8   (Build 0032)

Published: Tuesday March 19th, 2019
New Features
  • Updates to tiles in the dashboard no longer cause a refresh (#630)
  • Made some minor updates to the ADD MOD interface & improved load speed (#643a)
  • Added the Search interface to the dashboard to search all records from there (#592)
  • Now select between showing the Title, Title & Image, or Image for Link/Execute Tiles (#552)
 Bug Fixes
  •  Records accessed from dashboard search can now be added to the character (#644)
  • Fixed navigation issue from Character Stat Values screen going to Inventory/Ability (#642)
  • Updating a Character Stat in Dashboard no longer changes the active Layout (#641)
  • Made minor adjustments to the search logic / Algorithm (#582)

Version 1.0.7   (Build 0031)

Published: Friday March 15th, 2019
 Bug Fixes
  • Updated erroneous message when logging off (#639)
  • Filter/Sort in records now work with pagination, over 20 records (#617)
  • Creating link/execute tiles now returns records in a timely fashion (#638)

Version 1.0.6   (Build 0030)

Published: Thursday March 14th, 2019
New Features
  • Exploding dice can now be added to the Dice Tray (#636)
 Bug Fixes
  • Removed the Jokers from the ‘DOC’ Dice Type (#519b)
  • Resolved bug when updating default layouts where it refreshes to a different page (#603)
  • Fixed bug when searching records being taken to the character selection screen (#608)
  • Duplicating pages no longer removes command tile command strings (#612)
  • Resolved issue resetting device type defaults for layouts when updating a page(#613)
  • Added a loading gif when creating a link/execute while records load (#626)
  • Various textual updates (#631)
  • Added back navigation to record details screen (#632)
  • Duplicating a layout no longer loses tile image configurations (#635)

Version 1.0.5   (Build 0028)

Published: Wednesday March 13th, 2019
New Features
  • Clicking on a Note or Rich Text tile instantly access the edit interface (#627)
  • New DOC & DECK dice type to get a result from a deck of cards (#519)
 Bug Fixes
  • Removed error displayed for stagnant sessions (#620)
  • Fixed bug that switches between characters (#616)
  • Fixed bug that removed command string from tiles when duplicating pages (#612)
  • Resolved bug of switching to rule set level when performing searches (#610)
  • Refreshing on a rule ret record displays no data (#609)
  • Resolved flashing character bug when updating a character (#628)
  • Bug in navigation for record details screen when a record type is hidden (#625)
  • Updated the default image for the Rule Set (#624)
  • Centered the edit button for tiles (#615)
  • Clicking on dice tiles after a variable is in the command string now functions (#598)
  • Fixed command tiles and command character stat tiles display bug on Rule Set Layouts (#540)

Version 1.0.4   (Build 0027)

Published: Monday March 11th, 2019
  Bug Fixes
  • Improved some Dashboard elements for Tablet devices (#581)
  • Bug that prevented specific text inside quotes in command strings (#607)
  • Error on Rule Set rename,  (#611) jimraynor0 on reddit, Thanks for Reporting!
  • Item auto-unequiping bug (#614)
  • Hover over text doesn’t display properly on dashboard (#619)

Version 1.0.3   (Build 0026)

Published: Friday March 8th, 2019
New Features
  • Search ‘Advanced’ Section behavior adjustments (#579)
  • Update Dice roll from results screen. Roll dice with enter (#585)
  • Dice Screen header tile now select-able, link to records (#587)
  • Added search field to record details screens (#596)
  • Hovering over ‘Casting Time’ in Spell details screen show full text (#604)
 Bug Fixes
  • Mobile Mode was missing search button (#600)
  • Allow ‘AND’ to appear command comments (#601)
  • Fixed not refreshing account creation screen bug (#602)
  • Resolved closing dice screen with ‘x’ bug

Version 1.0.2   (Build 0025)

Published: Thursday March 7th, 2019
New Features
  • Allow use of Command Character Stats in a command strings (#459)
  • Allow Calculation Stats in other Calculations (#569)
  • Automatically expand ‘Advanced’ Section if search results in no records found (#579)
  • Logo button in top left will now return you to the Character Dashboard when in Character (#586)
  • Place text in dice command encased in single or double quotes (#589)
  • Last view view/scope retained for Records Screens. Scope indicator box updated(#590)
  •  Add hover-over effect on header fields in Record Screens (#594)
 Bug Fixes
  • Fixed issue leaving ‘Manage Tile’ Mode from Mobile (#578)
  • Minor Tablet UI Updates for Records Screens (#581)
  • Fixed inconsistent error for Dice commands (#584)
  • Fixed dice roll bugs with NULL or ‘0’ Character Stat Values (#593)
  • Fixed navigation bug in Rule Sets Screens (#595) 
  • Fixed Back button 404 issues from CharStats Screen to CharStatValues Screen (#597) 

Version 1.0.1   (Build 0024)

Published: Tuesday  March 5th, 2019
New Features
  • Allow use of Command Character Stats in a command strings (#459)
  •  Image displays now show with wider width (#574)
  • Created a ‘remove from container’ button in the add to container screen (#577)
 Bug Fixes
  • Fix dashboard display bug when changing orientations on mobile devices (#476)
  • Resolved content not showing immediately after creation (#483)
  • Display ‘Logging On’ message with google/fb authentication from mobile device (#536)
  • Slight adjustment of Character Stats screen on mobile device (#580)
  • Security Patch (#583)

Version 1.0.0   (Build 0023)

Published: Friday March 1st, 2019
NotesMore commonly known as version 1.uh ooo, or “Barely out of Beta”. Honestly, we don’t expect to be in this version very long.
New Features
  • Code Optimization Implementation, Drastic Speed Improvements
  • Record Search Feature (#533)
  • Link Character Stats can now show image or title (#548)
  • Add Rule Sets sorted by popularity (#558)
  • Updated process to return to Edit mode after saving deletion mode changes (#567)
  • Increased Spell Limit to 3000 per Rule Set (#570)
 Bug Fixes
  • Newly created character stats are placed at the top of the list (#557)
  • Device Layout configurations are now preserved when adding/importing a Rule Set (#559)
  • The Default Dice tray is displayed when creating a Rule Set (#561)
  • Adjusted size of New Note Tile interface to allow the Rich Text Editor ‘+’ to display (#562)
  • Resolved issue where label Popups when changing Filter/Sort were not updating (#563)
  • Saved changes when switching between mobile Dashboard Edit Modes (#564)
  • Removed table bar from the Rich Text editor, provided no function (#566)
  • Mobile Back button will now close modal window and go back a screen (#576)

Version 0.9.16   (Build 0022)

Published: Thursday February 21st, 2019
New Features
  • See All Rule Set Records from Character Screens (Inventory, Spells, Abilities)  (#532)
  • Add Rule Sets sorted by popularity (#558)
 Bug Fixes
  • Empty Command Character stats were assigned ‘0’ for new Characters (#544)
  • Added a loading when configuring Link CharStats (#549)
  • Last Sort/Filter views are retained when returning to records screen (#553)
  • Default Values set for Rich Text Character Stats is retained (#560)

Version 0.9.15   (Build 0021)

Published: Monday February 18th, 2019
New Features
  • Implemented Pagination on ‘My Images’ Screen (#546)
 Bug Fixes
  • Resolved  bug that would auto scroll to the top of a page (#554)
  • Resolved various bugs that caused logouts to occur (#527, #528, #529, #530)

Version 0.9.14   (Build 0020)

Published: Friday February 15th, 2019
New Features
  • Implemented Sort/Filter Views for Character Records (#466)
  • Single click on a character state in Rule Set now launches the edit interface (#537)
  • Long press on a record from Grid/List View now launches the edit interface (#538)
  • Removed ‘level’ label from abilities grid/list view, cleaner visually (#542)
  • Change the color of the Submit button for account creation, prevents overlooking (#545)
 Bug Fixes
  • Fixed display of hover over text on dashboard for certain tile types (#541)
  • Resolved bug that removed character info when editing from character screen (#550)

Version 0.9.13   (Build 0019)

Published: Thursday February 14th, 2019
New Features
  • New “Add Rule Sets” Interface. Browse and see more info for Core Rule Sets before adding (#363)
  • Extended clickable area to drag and relocate tiles (#472)
  • Simplified Rich Text editor interface on mobile devices (#492)
  •  Added pagination on Stock images, loads faster/better (#496)
  • Combo Character Stat types can now have a default text value (#502)
  • Updated subtle inside corner style of tiles, rounded vs. square (#507)
  • Updated/Simplified password requirements (#522)
  • Added hover over effect on character stats in character stat values screen (#524)
  •  Prompted to save unsaved changes to character stat values before leaving screen (#525)
  • Slight update to Character Stat Create screen, changed button name to ‘create’ (#526)
  • Change the color of the logon button after creds are input, prevents overlooking (#535)
 Bug Fixes
  • Prevent typing into non type-able field (#461)
  • Preserved prior Character Stat choices after filter is performed when adding a char-stat tile (#498)
  •  Cleaned up dice interface display on mobile devices (#516)
  •  Adjusted Dashboard Navigation Menu in mobile devices (#517)
  • Removed older redirection feature no longer needed (#521)
  • Fixed bug setting default character stats to ‘0’ for new characters (#523)
  • Fixed pop-up confirmation message bug when saving updates to device default layouts (#527)
  • Resolved App Crash when adding Image tile (#543)

Version 0.9.12   (Build 0018)

Published: Friday February 8th, 2019
New Features
  • Characters can be created in core rule sets without 1st adding the rule set (#457)
  • Increase max number of ‘And’s in a command, now 5 allowed (#473)
  • Load ‘More Results’ for image web searches (#474)
  • Added a ‘Contained’ Icon to Grid, List, and Details Screen for items in containers (#478)
  • Updated & Improved “Manage Tiles” interface for mobile devices (#485)
 Bug Fixes
  • Update Navigation name to Back on Record Details Screens (#469)
  • When creating link/execute tiles show manila color for readied, equipped, & enabled records (#470)
  • Fixed Choice text display on tiles (#482)
  • Removed unused controls in Account Settings Screen ‘Show Dice Animation’ checkbox (#486)
  • Character stats list in new a character stat tile are now ordered, fixed hover over display (#488)
  • Character & Rule Set Description hover over effect now top justifies (#491)
  • Show Hover over display messages display on top of other elements (#494)
  • Reordered new tile choices for better logical order (#497)
  • Fixed custom Body Text color save option for tiles (#501)
  • Correct Title of ‘Dice Tray’ customize Screen (#504)
  • Reordered New Character Stat choices more logically: text on left, numbers on right (#506)
  • Extended the Layouts Name field to display more text (#510)
  • Adjust Rich Text Editor display to ensure ‘+’ features are seen (#512)

Version 0.9.11   (Build 0017)

Published: Tuesday February 4th, 2019
New Features
  • Added default layouts for specific device types functionality (#484)
  • Added button to remove a record association from a link character stat (#368)
  • Added button to remove an image from a command tile / character stat (#456)
 Bug Fixes
  • Adjusted Exploding Dice to Cascade dice rolls (#458)
  • Fixed a math bug when numeric character stats are set to “0” (#509)

Version 0.9.10   (Build 0016)

Published: Friday February 1st, 2019
New Features
  • Create Condition Character Stat Type (#368)
  • Remove Image Requirement from Command Tiles (#456)
  • Added Fate Dice ‘DF’ (#458)
  • Exploding Dice Feature ‘Dx!’ (#458)
 Bug Fixes
  • Character Stat creation error with advanced features (#511)

Version 0.9.09   (Build 0015)

Published: Friday January 23rd, 2019
New Features
  • Ability to provide Default Values for Character Stats (#382)
  • New “Link” Character Stat Type (#368a)
 Bug Fixes
  • Default Layouts Navigation Menu no longer shows hidden features (#493)
  • Toggle Character Stats display properly for new characters (#495)

Version 0.9.08   (Build 0014)

Published: Friday January 18th, 2019
New Features
  • New “Text” Tile Type available for pages (#450)

Version 0.9.07   (Build 0013)

Published: Thursday January 17th, 2019
New Features
  • New “Toggle” Character Stat Type (#448)
  • Redesigned Tile Color Selection Interface (#375)

Version 0.9.06   (Build 0012)

Published: Wednesday January 16th, 2019
New Features
  • Implemented new “Combo” Character Stat (#454)

Bug Fixes

  • Fixed 500 errors seen in logs (#487)
  • “Last Results” in Dice screen now shows additional rolls executed with the AND function (#398)
  • Disallow Special Characters in Custom Dice names, Allow blank results (#481)

Version 0.9.05   (Build 0011)

Published: Monday January 14th, 2019
Bug Fixes
  • Resolved errors updating character stat values (#434)
  • Resolved Bug when Updating Default Layout (#441)

Version 0.9.04   (Build 0010)

Published: Thursday January 10th, 2019
New Features
  • Custom Dice / Dice Tray (#369)
  • Expand visible size of Rich Text editor window (#451, #463)
  • Added Dice roll button on counter tiles (#455)

Bug Fixes

  • Limit entries in Rich Text field to 4k Characters, preserves performance (#371)
  • Fixed bug of reordering Choice Character Stat Type Values (#435)
  • Centered Text Character Stat Values when displayed on tiles (#440)
  • Fixed bug resolving Calculation stats using Calculation stats (#444)
  • Resolved an Error when updating a character stat from tile (#452)
  • Fixed return to top button overlay in menu (#453)
  • Resolved inconsistent error when duplicating items on character (#460)
  • Resolve bug after creating a character it would not show without a refresh (#464)
  • Corrected display of default command name shown in multi command window (#465)
  • Corrected Spacing issue of buttons on tiles (#467) 

Version 0.9.03   (Build 0009)

Published: Thursday January 3rd, 2019

Bug Fixes

  • Optimized code for faster initial load (#446)
  • Character Stats now save much faster (#434)
  • Removed unused code (#437)
  • Changed ‘Memorize’ spell to ‘Ready’ (#442)
  • Resolved bugs with Layouts/Pages on Imported Rule Sets (#443)

Version 0.9.02   (Build 0008)

Published: Wednesday January 2nd, 2019

New Features

  • Insert Images in Note Tiles (#169)
  • Added Icons to various buttons in the app (#361)
  • My Images – Access, Delete, or upload more images from this option in the stack menu (#364)
  • Provide name for default command when multiple present (#388)
  • Made adjustments for better mobile device navigation (#421)
  • Replaced Screen name with “Back” button for easier navigation (#428)

Bug Fixes

  • For mobile devices, Do not auto-focus on name when editing a record, prevents keyboard popup (#317)
  • Character / Rule Set count at times incorrect in Stack Menu (#397)
  • Fixed caching bug of calculated stat values on dashboard (#415) Bug reported by community. Thanks!
  • Back button in Character Stats screen now goes to prior screen (#419)
  • Calculated stats now work with negative numbers also (#424)
  • Included copy and paste-able link in confirmation emails (#433)
  • Updated facebook links in standard emails sent (#436)
  • Removed Icon from use button overlay on image select (#439) 

Version 0.9.01   (Build 0007)

Published: Thursday December 27th, 2018

New Features

  • “Contains” & “Contained In” header fields in the Item details page now launch the interface to add associated items when selected (#303)
  • In Dashboard Edit Mode the trashcan pops up faster, slightly adjusted color (#304)
  • Allow multiple selections when adding Link/Execute Tile to the Dashboard (#358)
  • Updated Icons (#360)
  • Dice rolls executed from records display the record image/name on the dice results screen (#362)
  • Save/Cancel/Manage button duplicated at top of Character Stat Values Screen (#373)
  • Long Press on “+” or “-” in tile will rapidly count up/down number value (#374)
  • Mouse hover over of Tiles, Records & other content now displays the full name or description (#376)
  • Mouse hover over of Character Stats on Character Stats Value screen shows description information (#405)
  • Updated UI of Dashboard Menus for Mobile Devices (#417)
  • Removed Page Navigation Arrows for Layouts with only 1 Page (#418)
  • Improved UI of Navigation Menu for Mobile Devices (#421)
  • Created a “Delete Mode” to remove several tiles from the dashboard at once 

Bug Fixes

  • Preserve un-saved updates to default layouts if the page/layout name is changed (#355)
  • Custom Updates made to core rule sets are now preserved when a duplicate of the Rule set is made (#402)
  • When creating a Link/Execute tile expand choices by default & remove unneeded white space (#404)
  • Allow negative numbers in Numeric Character Stats (#413)
  • Corrected Quick Tips / Loading display issue for mobile devices (#416)
  • Minor UI adjustment on Add Tiles popup (#420)
  • Resolved bug that launched Manage Rule Set menu when Duplicating or Deleting a Rule Set (#422)
  • Fixed bug when selecting ‘contains’ on a container item the app would never load that interface (#423

Version 0.9.0   (Build 00001)

Published: Thursday December 20th, 2018
Notes: Initial Beta Offering, what’s the over/under on how long before we push out an update?

New Features

  • N/A – Initial Beta Launch

Bug Fixes

  • N/A – Initial Beta Launch

Versioning Format

EXP: Version 1.2.3 (build 45678)

  • 1 = Major Upgrade – This would be if we built out the GM portion of the app and released that with all those new features
  • 2 = Major Features – This would be if we released some new features, like Dice Animation & Search
  • 3 = Minor Features/functions – For adding new small functionality in existing features, dice results screen shows the record info for which it was executed from, etc.
  • 45678 = Every time we push out a new build this number increments