RPGSmith Application Version

Browse the version history below to see the details of what fixes and updates were recently published.
 

Click here to see updates to the Pilot Environment

Version 1.2.15   (Build 0066)


Published: Wednesday February5th, 2020
 Bug Fixes
  • Fixed a bug associating a Character with the Rule Set/Campaign after creation (#1007)
  • Resolved several minor dice issues. Reroll gif would persisnt, couldn’t save dice commands, etc. (#1008)
  • Correct the RPGSmith Logo/link to return GMs to the Campaign Interface (#1009)
  • Character Stat Variables in Rich Text/Note tiles now function again (#1010)
  • The order of the entries configured in the Toggle tile now determine the order selected on the page (#1012)

Version 1.2.14   (Build 0065)


Published: Thusday January 30th, 2020
 
New Features 
  • Record interfaces for GMs can now be launched in separate windows/tabs of the browser (#881)
  • Monster Templates can now be Exported & Imported to a spreadsheet for easy mass updates (#887)
  • Command tiles can now have their commands automatically added to the Dice & Combat Interface (#938)
  • Dice results screen improvements when performing multiple dice commands with the AND function (#961)
  • Inputting a search string on a given record interface now performs an on-the-fly filter (#963)
  • Improvements made to the Give, Take, & Drop loot interfaces (#971)
  • A quantity field has been added when dropping items from monsters, for items with quantitiy above 1 (#982)
  • When dropping single items you now have a quantity field if you have more than 1 of that item (#987)
  • Entire Loot Piles can now be  deleted from ‘Delete Loot’ interface (#989)
  • Invites to join a campaign now show up directly in the Character Selection screen (#990)
  •  New feature to quick input and add or subtract an amount from health in the combat tracker (#992)
  • Pilot Environment Creation and Launch (#999)
Bug Fixes
  • Fixed issue returning correct results when performing searches (#993)
  • Resolved issue preventing the deletion of  Monster Template Records (#995)
  • Fixed bug when attemtping to Add Monster, it didn’t function. (#996)
  • Pressing ‘<-Back’ from Allies screen no longer sends the user to the Characters/Campaigns Screen (#997)
  • Fixed an crash when performing searches with specific parameters (#998)
  • Fixed several minor display issues, crashes in ceratin routines, and functional adjustments (#1000)
  • Resolved issue showing Combat Tracker & Handouts links for Standalone Characters (#1001) Thanks for reporting EGill!
  • Prevented a crash when launching chat in a separate window then performing a ‘public’ dice command roll (#1002)
  • Corrected inconsistent navigation bar when browsing different screens (#1003) Thanks for reporting EGill!
  • Fixed bug attempting to delete Monster Template Records (#1004)
  • Removed uneeded message in Edit Character Interface (#1006)

Version 1.2.13   (Build 0064)


Published: Friday January 3rd, 2020 (Happy New Year!)
 
New Features 
  • Allies can now target other combatants (#914)
  • Expanded Combat Tracker-Combatant Pane Functionality, Added execute buttons for records, GM fields, hover over information (#935)
  • Improved hover-over display on records in dashboard, combat tracket and record interfaces. (#937)
  • When taking loot you can now specify a quantity if the current quantity is more than 1. (#944) 
  • GMs can now configure consumable items to be automatically deleted when the quantity reaches ‘0’. (#946)
  • The drop loot interface now allows the user to input a quantity of the various items to drop. (#959)
  • The chat interface no longer launches automatically when no other players have joined. (#970)
  •  
Bug Fixes
  • Loot piles can now be accessed by players even when empty. (#974)
  • Fixed some bugs that occur when dropping loot, and corrected some typos in the message. (#975)
  • Fixed issue where search would not return results for Monster Templates. (#985)

Version 1.2.12   (Build 0063)


Published: Wednesday December 25th, 2019 (Merry Christmas!)
 
New Features 
  • When adding loot you can now specify a quantity (#943)
  • Adjusted some of the inventory/spell/ability filter counters to more consistently refect applicable records (#964)
  • Players joined to a campaign can now delete items from inventory instead of dropping only (#980)
Bug Fixes
  • Fixed some minor bugs with Currency Feature (#889)
  • Resolved bug introduced in v1.2.11. Calculated character stats now function in dice rolls again. (#981)
  • Added some missing elements in hover over record cards, also added delay to popup (#983)

Version 1.2.11   (Build 0062)


Published: Friday December 20th, 2019
 
New Features 
  • Huge feature “Currency” has been added! (#889)
  • GMs can now perform searches for content included in the ‘GM Only’ field (#936)
  • Increased the size of Navigation Icons in certain resolutions for better visibility (#939)
  • Replaced the ‘Ally’ Icon (#940)
  • Reordered & Added hover over descriptions for the different page tile types (#941)
  • Improved layout of Player Settings & Added the ability to purge the ‘everyone’ chat history (#945)
  • Added tool tips on buttons in Dice Results screen (#965)
  • The edit interface for a tile can now be accessed by long pressing on the tile (#968)
  • Chat interface no longer launches automatically when not players have joined a campaign (#970)
  • The unidentified icon now displays for loot (#978)
Bug Fixes
  • Pop-up Alerts associated with ‘Condition’ Character Stats now function for both GM & Player (#928)
  • Fixed bug when adding loot that removes other loot (#962)
  • Corrected values displayed in the Add Mod screen (#967)
  • Resolved issue preventing removing items from a loot pile, at times this update to actually remove it (#976)
  • Fixed bug updating the GM Only text for a Loot Pile (#977)
  • Fixed bug adding only currency to Random Loot (#979)

Version 1.2.10   (Build 0061)


Published: Friday November 22nd, 2019
 
New Features 
  • Players can now Give items directly to other players via the Combat Interface (#882)
  • New Command feature of ‘/pri’ & ‘/pub’ to control if the roll is sent to ‘Everyone’ chat overwriting public/private setting in dice interface (#882)
Bug Fixes
  • Corrected bug with name of Random Loot when deployed (#916)
  • Included Loot/Handouts/Combat icons in header for all screens (#931)
  • Removed unneded entry in stack menu from Campaign & Character Selection Screens (#949)
  • Corrected a bug with the Upload Image feature (#950)
  • Fixed automatic reload of search results (#951)
  • Updated the Take Loot screen, changed heading labels, etc. (#952)
  • Fixed bug with the ‘Use’ button on records with multiple commands (#953)
  • When changing layouts in the dashboard, they no longer auto revert back to the prior layout (#954)
  • Fixed bug picking up loot from a loot pile, it gets picked up now (#955)
  • Prevented crash bug when updating item template (#956)
  • Added icons to dense display mode of  Loot (#957)
  • Corrected issues of adding loot where loot piles that don’t exist show up (#958)
  • Prevented issue with Chat launching (#960)

Version 1.2.9   (Build 0060)


Published: Friday November 15nd, 2019
 
New Features 
  • Items marked as ‘Consumable’ will now automatically decrease in quantity by 1 when ‘used’ (#888)
  • Players can now ‘Give’ items to other characters/allies directly through the combat interface (#882)
Bug Fixes
  • Dice rolls that result in ‘0’ now display properly in chat (#948)
  • Image web searches can now be selected from Mobile Devices (#947)
  • Searches with ‘/’ now function (#932)
  • Top header icons are now persistent more screens (#931a)
  • Fixed loading issue when launching monster template interface with over 2500 records (#927)
  • Resolved sporatic color coding display issue of expanded dice rolls in chat (#926)
  • Fixed errors displayed after re-launching app from a hybernated device (#923)

Version 1.2.8   (Build 0059)


Published: Saturday November 2nd, 2019
 
New Features 
  • Loot can now be given to Monsters by the GM (#868)
  • Updated General settings icon (#879)
Bug Fixes
  • Hidden record types (spells, abilities, B&Es) no longer show up in items, loot, and other locations (#898)
  • Corrected visual and commands bugs associated to Allies (#913)
  • Corrected bug that relaunches chat automatically after closing (#915)
  • Corrected behaviour and message displays around deploying too many monsters (#917)
  • Fixed drop pile list for character’s dropping loot to piles that didn’t exist/not accessible (#919)
  • Resolved refresh of page after updating combat settings (#920)
  • Fixed bug when starting comabt the active combatant wasn’t always the 1st in the order (#921)
  • Corrected issue where searches now pull back results without having to seach a 2nd time (#922)
  • Fixed issue where messsages sent directly were showing in ‘Everyone’ Chat (#924)
  • When changing order in combat it now reflects correctly for the players view (#925)
  • Corrected the default image used for Monster Templates (#930)

Version 1.2.7   (Build 0058)


Published: Friday October 25th, 2019
 
New Features 
  • Added Command and Drop buttons for Allies in Combat Tracker. (#906)
  • In the Combat Tracker, if no commands are associated with a combatant, the button is now gray (#901)
  • Added a filter/search field in the Character Stat Values screen (#899)
  • Renamed Loot Pile Template to “Random Loot” (#890)
  • Added a ‘cards’ sound when using the DECK or DOC dice commands (#886)
  • Added icon to bundle item templates for easy identification (#884)
  • When adding items to inventory, a quantity field is now available to adjust the quantity (#883)
  • Added a command name field on records when only 1 command is present (#880)
  • ‘Viewable’ items can now be toggeled quickly from the inventory screen when in the viewable view (#878)
Bug Fixes
  • Fixed update issue after giving loot from a pile (#912)
  • Improved display of record names in search results (#911)
  • Fixed Item Deleteion/Drop confirmation messages (#910)

Version 1.2.6   (Build 0057)


Published: Friday October 18th, 2019
 
New Features 
  • Player controlled Allies now have buttons to execute commands and drop items in Combat Tracker. (#906)
  •  GMs can now configure to hide/show monster name even when hidden from player character in Combat Tracker (#865.1)
  • Added Dice button to the combat tracker interface for GMs (#865.2)
  • Added Search field to header of Campaign Interface for GMs (#865.3)
  • Implemented a full loot interface screen for players, allows browsing/viewing of items before taking (#865.4)
  • Alerts for Condition Character Stat implemented, Users can now configure an alert to occur when a character stat value associated with a condition character stat changes. (#813)
  • The Combat Tracker & Chat Interface can now be launched in a separate browser window (#796)
Bug Fixes
  • Resolved crash when using search feature in drop monster items interface (#909)
  • Enabled Saved commands to save up to 5 ‘AND’ functions (#908)
  • Loot marked visible now prompt “New Loot” message in chat (#907)
  • Bug displaying count in sort/filter button when last record is removed (#905)
  • Various chat bahavour issues related to lauching in new window (#904)
  • Missing loot piles when deleting loot (#897)
  • Resolved issue deleteing a character (#896)
  • Removed flashing of header icons when loading new screens (#895)
  • Change some textual labels in the Buff & Effect Tile creation interface (#892)
  • Loot deployed from Random Loot (Loot Pile Templates) now act as Automatic Loot piles (#873)
  • Duplicating a Campaign now copies Monster Templates as well (#815) 
  • Fixed popup animation bug (#721) 

Version 1.2.5   (Build 0056)


Published: Friday October 4th, 2019
 
New Features 
  • Character Allies feature implemented. GMs can now assign monsters for a player to control with their character. (#808)
  • New loading interface when accessing Campaigns or Characters. Exit confirmation also added when exiting a Character or Campaign (#793)
  • GM Only Fields added to all records. GMs can now store notes only they can see with any Item, Spell, Ability, B&E, Loot, Monster, etc. (#791)
Bug Fixes
  • Hover over messages no longer show on top of popup screens (#877)
  • Fixed an bug with displaying some images combatant pane in the combat tracker (#876)
  • Resolved the hover over display of Buffs & Effects details from the combat tracker screen  (#875)
  • Duplicating Monsters now functions without issue (#867)

Version 1.2.4   (Build 0055)


Published: Friday September 27th, 2019
 
New Features 
  • Updated Monster Group Features. Added icon, included number of mobs in details view. (#863)
  • New accounts will not get ads for 1st 30 days. (#858)
  • Added search scope to record specific searches. (#819)
  • Allow multiple item selection in Randomization Engine. (#811)
  • Combat Tracker Updates. Players can mark turn compelte, added a new saved commands section to combatant pane, PCs can see all elements of own character, interface can be accessed outside of combat, responsive design improvements (#806)
Bug Fixes
  • Fixed Typos in Combat Tracker Screen (#874)
  • Corrected autolaunch of edit when dragging tiles (#872)
  • Removed characters no longer show in chat (#871)
  • Character dashboard auto-launches after creation (#870)
  • Fixed issue creating Buffs & Effects (#869)
  • Updated password requirement message (#866)
  • Fixed monster duplication & record association bug(#864)
  • Resolve rare crash bug when launching character (#862)
  • Fixed Item Templates navigation bug (#860)
  • Corrected Character Stat update logic to update calculations, commands and other areas more effectively. (#722 & #648)

Version 1.2.3   (Build 0054)


Published: Friday September 20th, 2019
 
New Features 
  • Optomized placement in Dice Interface (#821.1)
  • Implemented prior commands funcionts in chat (#821.2)
  • Visible button when creating new loot now controls visibility of loot to the players (#821.3)
  • Improved “Add Loot” to loot pile interface (#821.4)
  • Implemented show/hide button for loot piles (#821.5)
Bug Fixes
  • Resolved problem displaying some text in commands (#857)
  • Fixed bug when attempting to edit a saved command (#856)
  • Resolved display issue for choice fields on dashboard (#855)
  • Text tiles now resolve character stat variables correctly (#854)
  • Right clicking on a handout to delete now functions (#853)
  • Improved performance when duplicating a page (#843) 

Version 1.2.2   (Build 0053)


Published: Monday September 16th, 2019
 
New Features 
  • Accessing Note tiles from the campaign screen now launch the edit mode (#847)
  • GMs can now give all contents or individual items in a loot pile to a character (#810)
Bug Fixes
  • Resolved bug when scrolling down in ‘dense’ records view (#852)
  • Fixed help links for various screens (#851)
  • Fixed Rule Set name display issue in chat screen (#850)
  • Couldn’t add item templates to Monster Templates (#849)
  • Improved speed and loading interface when adding a character stat variable to rich text (#848)
  • Fixed issue with character still showing up for deleted campaigns (#846)
  • Fixed a couple of bugs configuring the randomization engine (#832)

Version 1.2.1   (Build 0052)


Published: Friday September 13th, 2019
 
Bug Fixes
  • Fixed a ton of formatting, not saving, showing wrong info type of bugs, too many to list here and no one reads this stuff anyways. (#828, #829, #830, #831, #833, #834, #835, #836, #838, #839, #841, #842, #844, & #845)
  • Fixed time stamp for chat messages, now in local time zone (#798)
  • Dice sound executes for rolling player (#807)
  • B&Es are now duplicated when adding / importing Rule Sets (#827)
New Features 
  • No longer a delay when performing commands without dice rolls (#795)
  • Character Dashboard auto-launches after character creation (#797)
  • Clicking on elipsis next to Loot Taken chat messages expands info about what was taken and by whom (#792)
  • Added Title field capabilities on Buffs & Effects Tile (#809)
  • You can now input a quantity when adding items to Monsters  (#812)
  • Core Rule Sets screen now shows # of monsters (#820)

Version 1.2   (Build 0051)


Published: Friday September 6th, 2019
 
New Features 
  • New GM Features Launched for BETA testing
    •  Monster Templates
    • Monsters
    • Loot Piles
    • Loot Pile Templates
    • Randomization Engine
    • Combat Tracker
    • Chat Enhacnements
    • and more!

Version 1.1.5   (Build 0049)


Published: Monday June 17th, 2019
Bug Fixes
  • Fixed Rich Text Full-Screen Display issue for Note Tiles (#772)
  • Corrected a typo (misspelling) on campaign invite screen (#770)
  • Fixed a White Bar Display Bug on Some Pop-up Dialog Screens for Tiles (#769)
  • Resolved issue preventing chat window minimize from mobile device (#767)

Version 1.1.4   (Build 0048)


Published: Friday June 7th, 2019
 New Features
  • Dice Rolls load faster, under 1 second. (#475)
  • Integrated new Icon search for Stock Images (#709)
Bug Fixes
  • Fixed error when loading Player Controls Screen (#768)

Version 1.1.3   (Build 0047)


Published: Tuesday June 4th, 2019
 New Features
  • Made clickable are to mute/unmute chat larger (#765a)
  • New Items Available for Loot message can now be clicked to launch loot screen (#765b)
Bug Fixes
  • Fixed reported bug preventing app load (#766)
  • Resolved some bugs with uploading large items to handouts (#764)
  • Made standard error message more useful and appealing (#763)
  • Fixed maximum value displayed on Space meter to be accurate (#761)
  • Improved the time it takes for a character to add loot to their character (#760)
  • Correct infrequent bugs from performing command string(#756)
  • In App ads now display properly, Sorry  (#675)

Version 1.1.2   (Build 0046)


Published: Thursday May 30th, 2019
 New Features
  • Several Minor Updates (#727a)
    • GMs can now deploy item bundles into loot
    • Hover-over of record details in header provide more information (field name and value)
    • Added navigation buttons to Rule Sets & Character Selection Screen
    • Updated the “choice” character stat field style in tiles
    • Added popup notification of pending campaign invites
    • Added chat notification when loot is taken by a character
Bug Fixes
    • Corrected error message displayed caused from timeout of session (#743)

Version 1.1.1   (Build 0045)


Published: Tuesday May 28th, 2019
 Bug Fixes
  • Fixed display bug of text rendering correctly in certain tile types (#751)
  • Improved load times of pages and screens (#752)
  • Correct bugs in the chat interface (#753)
  • Removed an 2nd Save button that was displayed in deletion mode for tiles (#754)
  • Corrected invitation bug causing an GM to be unable to invite a player a 2nd time (#757)
  • Fixed issue where at times not all handouts were showing to players (#758)
  • Improved the dialog box in which images are displayed, now shows full image (#759)

Version 1.1   (Build 0044)     INITIAL GM FEATURES


Published: Friday May 23rd, 2019
New Features
  • Purchasable Features Implemented
    • GM Account
    • Rule Set/ Campaign Slots
    • Character Slots
    • Player Slots
  •  Campaign
    • Player Joins
    • Shared Character Sheets
    • Shared Dashboards
  • Chat & Dice sharing
  • Loot Collection
  • And Tons More!

Version 1.0.19   (Build 0043)


Published: Thursday May 22nd, 2019
New Features
  • “Roll Current Again” now preserves other Dice Results (#698)
 Bug Fixes
  • Fixed display bug for circle command tiles (#726)
  • Fixed bug displaying all dice results in “Last Results” feature (#733)
  • Resolved some display issues in the Character Stat Values Screen (#735)
  • Corrected display issues for dashboard when viewed in half screen orientation (#736)
  • Fixed issue maximizing Rich Text editor windows(#738)
  • Corrected the icon used in the drop down sort choice for spells (# 739)
  • Fixed an error occurring when executing a dice roll with certain options (#741)
  • Prevented irregular error message from occurring after creating a new character (#742)
  • Top justified rich text shown in tiles (#744)

Version 1.0.18   (Build 0042)


Published: Friday May 10th, 2019
 Bug Fixes
  • Fixed a couple of bugs related to commands in Condition Character Stats (#720)
  • Fixed infinite scroll bug after uploading an image through “My Images” interface (#725) 

Version 1.0.17   (Build 0041)


Published: Thursday May 9th, 2019
 Bug Fixes
  • Resolved Issue preventing the importing of some Rule Sets (#704) 

Version 1.0.16   (Build 0040)


Published: Tuesday May 7th, 2019
 Bug Fixes
  • Resolved bug displaying images correctly for custom dice (#687)
  • Fixed bug preventing naming custom dice starting with an “f” (#689)
  • Saving custom dice configurations now save the variable correctly (#696)
  • Remove bug that preventing username updates (#699)
  • Fixed bug displaying condition values when there are over 10 (#708)
  • Removed manage tile buttons overlays editing/creating tiles (#710)
  • Fixed the “Cancel” button on the search screen (#715)
  • Fixed a number of bugs when using commands in Condition states (#717)
  • Resolved refresh issue when making updates to the General settings of a Rule Set. (#718)

Version 1.0.15   (Build 0039)


Published: Friday April 26th, 2019
New Features
  • New Rule Set Interface (#688)
  • Expanded Condition CharStat functions. State can now have dice command (#703a)
 Bug Fixes
  • Updated specific error messages (#699)
  • Fixed bug that prevented a record from being created using the name of a just deleted record (#701)
  • Cleaned up button alignment on tablet interface (#702)

Version 1.0.14   (Build 0038)


Published: Friday April 19th, 2019
New Features
  • Condition Stat types can now allow many more entries than 11 (#682a)
  • Condition Stat types can now have numeric states which can be used in calcs and other features (#682b)
 Bug Fixes
  • Remove issue where search field at the top would not show (#694)
  • Resolved bug from iPad Pro to edit tiles (#693)
  • Updated footer information on emails (#692)
  • Resolved issues with calculation Character Stats updating correctly (#691 & #686)

Version 1.0.13   (Build 0037)


Published: Wednesday April 10th, 2019
New Features
  • A ‘Help’ icon has been added to the top of almost all screens to access guidance info (#681)
  • Custom Dice can now be used to roll with Images, instead of numbers or phrases (#654)
  • ‘For Each’ Dice Function. Roll against thresholds and assign values accordingly (#653)
 Bug Fixes
  • Fixed bug where Imported Rule Sets did not maintain layouts correctly (#684)
  • Resolved issue where some Rich Text fields maximized off screen (#683)
  • Hover over Description for link tiles bug fixed, Special characters now display properly (#670)

Version 1.0.12   (Build 0036)


Published: Thursday April 4th, 2019
New Features
  • Hover over of Link & Execute tiles now display description information for the record (#670)
  • Increased the number of characters for a command from 250 to 500 (#664)
  • Item templates in bundles set to ‘0’ quantity are now removed from the Bundle automatically (#659)
  • Now you can pull choice field values from existing choice fields, maintain in 1 place (#652a)
  • Choice fields can now have a numeric value associated with them (#652b)
  • Updates to counter tiles in the dashboard no longer cause a refresh (#630)
 Bug Fixes
  • Adjusted Search functions. You can no longer perform searches without at least 1 field selected (#667)
  • Fixed duplicate character, this was broken in the previous build (#662)
  • Resolved bug preventing custom dice with ‘d’ in the name from working (#660)

Version 1.0.11   (Build 0035)


Published: Thursday March 28th, 2019
New Features
  • Create a new “Dense” Record View (#366a)
  • Update Sort/View Select interface to be drop downs(#366b)
  • New ‘Bundle’ feature. Now you can group deployment of multiple Item Template types and quantities (#438)
  • Added a clickable button on the Search bar to perform search (#657)

Version 1.0.10   (Build 0034)


Published: Tuesday March 26th, 2019
New Features
  • Empty container items now have a different icon displayed than containers with items in them (#547)
 Bug Fixes
  • Resolved error that occurs when updating the dashboard for a character with no Character Stats (#655)
  • Added back the Character image and name which was missing from the dashboard (#651)
  • Fixed bug showing the Rich Text editor in full screen mode on records (#650)
  • Added links to current Kickstarter campaign (#649)

Version 1.0.9   (Build 0033)


Published: Wednesday March 20th, 2019
New Features
  • You can now re-roll all dice commands from the results interface (#618)
  • Created an option for all numeric core stats to be excluded from the “ADD MOD” screen individually (#643b)
 Bug Fixes
  • Search results navigation improvements (#646)
  • Login accounts created having a space in the Username now function (#633)

Version 1.0.8   (Build 0032)


Published: Tuesday March 19th, 2019
New Features
  • Updates to tiles in the dashboard no longer cause a refresh (#630)
  • Made some minor updates to the ADD MOD interface & improved load speed (#643a)
  • Added the Search interface to the dashboard to search all records from there (#592)
  • Now select between showing the Title, Title & Image, or Image for Link/Execute Tiles (#552)
 Bug Fixes
  •  Records accessed from dashboard search can now be added to the character (#644)
  • Fixed navigation issue from Character Stat Values screen going to Inventory/Ability (#642)
  • Updating a Character Stat in Dashboard no longer changes the active Layout (#641)
  • Made minor adjustments to the search logic / Algorithm (#582)

Version 1.0.7   (Build 0031)


Published: Friday March 15th, 2019
 Bug Fixes
  • Updated erroneous message when logging off (#639)
  • Filter/Sort in records now work with pagination, over 20 records (#617)
  • Creating link/execute tiles now returns records in a timely fashion (#638)

Version 1.0.6   (Build 0030)


Published: Thursday March 14th, 2019
New Features
  • Exploding dice can now be added to the Dice Tray (#636)
 Bug Fixes
  • Removed the Jokers from the ‘DOC’ Dice Type (#519b)
  • Resolved bug when updating default layouts where it refreshes to a different page (#603)
  • Fixed bug when searching records being taken to the character selection screen (#608)
  • Duplicating pages no longer removes command tile command strings (#612)
  • Resolved issue resetting device type defaults for layouts when updating a page(#613)
  • Added a loading gif when creating a link/execute while records load (#626)
  • Various textual updates (#631)
  • Added back navigation to record details screen (#632)
  • Duplicating a layout no longer loses tile image configurations (#635)

Version 1.0.5   (Build 0028)


Published: Wednesday March 13th, 2019
New Features
  • Clicking on a Note or Rich Text tile instantly access the edit interface (#627)
  • New DOC & DECK dice type to get a result from a deck of cards (#519)
 Bug Fixes
  • Removed error displayed for stagnant sessions (#620)
  • Fixed bug that switches between characters (#616)
  • Fixed bug that removed command string from tiles when duplicating pages (#612)
  • Resolved bug of switching to rule set level when performing searches (#610)
  • Refreshing on a rule ret record displays no data (#609)
  • Resolved flashing character bug when updating a character (#628)
  • Bug in navigation for record details screen when a record type is hidden (#625)
  • Updated the default image for the Rule Set (#624)
  • Centered the edit button for tiles (#615)
  • Clicking on dice tiles after a variable is in the command string now functions (#598)
  • Fixed command tiles and command character stat tiles display bug on Rule Set Layouts (#540)

Version 1.0.4   (Build 0027)


Published: Monday March 11th, 2019
  Bug Fixes
  • Improved some Dashboard elements for Tablet devices (#581)
  • Bug that prevented specific text inside quotes in command strings (#607)
  • Error on Rule Set rename,  (#611) jimraynor0 on reddit, Thanks for Reporting!
  • Item auto-unequiping bug (#614)
  • Hover over text doesn’t display properly on dashboard (#619)

Version 1.0.3   (Build 0026)


Published: Friday March 8th, 2019
 
New Features
  • Search ‘Advanced’ Section behavior adjustments (#579)
  • Update Dice roll from results screen. Roll dice with enter (#585)
  • Dice Screen header tile now select-able, link to records (#587)
  • Added search field to record details screens (#596)
  • Hovering over ‘Casting Time’ in Spell details screen show full text (#604)
 Bug Fixes
  • Mobile Mode was missing search button (#600)
  • Allow ‘AND’ to appear command comments (#601)
  • Fixed not refreshing account creation screen bug (#602)
  • Resolved closing dice screen with ‘x’ bug

Version 1.0.2   (Build 0025)


Published: Thursday March 7th, 2019
 
New Features
  • Allow use of Command Character Stats in a command strings (#459)
  • Allow Calculation Stats in other Calculations (#569)
  • Automatically expand ‘Advanced’ Section if search results in no records found (#579)
  • Logo button in top left will now return you to the Character Dashboard when in Character (#586)
  • Place text in dice command encased in single or double quotes (#589)
  • Last view view/scope retained for Records Screens. Scope indicator box updated(#590)
  •  Add hover-over effect on header fields in Record Screens (#594)
 Bug Fixes
  • Fixed issue leaving ‘Manage Tile’ Mode from Mobile (#578)
  • Minor Tablet UI Updates for Records Screens (#581)
  • Fixed inconsistent error for Dice commands (#584)
  • Fixed dice roll bugs with NULL or ‘0’ Character Stat Values (#593)
  • Fixed navigation bug in Rule Sets Screens (#595) 
  • Fixed Back button 404 issues from CharStats Screen to CharStatValues Screen (#597) 

Version 1.0.1   (Build 0024)


Published: Tuesday  March 5th, 2019
 
New Features
  • Allow use of Command Character Stats in a command strings (#459)
  •  Image displays now show with wider width (#574)
  • Created a ‘remove from container’ button in the add to container screen (#577)
 Bug Fixes
  • Fix dashboard display bug when changing orientations on mobile devices (#476)
  • Resolved content not showing immediately after creation (#483)
  • Display ‘Logging On’ message with google/fb authentication from mobile device (#536)
  • Slight adjustment of Character Stats screen on mobile device (#580)
  • Security Patch (#583)

Version 1.0.0   (Build 0023)


Published: Friday March 1st, 2019
NotesMore commonly known as version 1.uh ooo, or “Barely out of Beta”. Honestly, we don’t expect to be in this version very long.
 
New Features
  • Code Optimization Implementation, Drastic Speed Improvements
  • Record Search Feature (#533)
  • Link Character Stats can now show image or title (#548)
  • Add Rule Sets sorted by popularity (#558)
  • Updated process to return to Edit mode after saving deletion mode changes (#567)
  • Increased Spell Limit to 3000 per Rule Set (#570)
 Bug Fixes
  • Newly created character stats are placed at the top of the list (#557)
  • Device Layout configurations are now preserved when adding/importing a Rule Set (#559)
  • The Default Dice tray is displayed when creating a Rule Set (#561)
  • Adjusted size of New Note Tile interface to allow the Rich Text Editor ‘+’ to display (#562)
  • Resolved issue where label Popups when changing Filter/Sort were not updating (#563)
  • Saved changes when switching between mobile Dashboard Edit Modes (#564)
  • Removed table bar from the Rich Text editor, provided no function (#566)
  • Mobile Back button will now close modal window and go back a screen (#576)

Version 0.9.16   (Build 0022)


Published: Thursday February 21st, 2019
 
New Features
  • See All Rule Set Records from Character Screens (Inventory, Spells, Abilities)  (#532)
  • Add Rule Sets sorted by popularity (#558)
 Bug Fixes
  • Empty Command Character stats were assigned ‘0’ for new Characters (#544)
  • Added a loading when configuring Link CharStats (#549)
  • Last Sort/Filter views are retained when returning to records screen (#553)
  • Default Values set for Rich Text Character Stats is retained (#560)

Version 0.9.15   (Build 0021)


Published: Monday February 18th, 2019
 
New Features
  • Implemented Pagination on ‘My Images’ Screen (#546)
 Bug Fixes
  • Resolved  bug that would auto scroll to the top of a page (#554)
  • Resolved various bugs that caused logouts to occur (#527, #528, #529, #530)

Version 0.9.14   (Build 0020)


Published: Friday February 15th, 2019
 
New Features
  • Implemented Sort/Filter Views for Character Records (#466)
  • Single click on a character state in Rule Set now launches the edit interface (#537)
  • Long press on a record from Grid/List View now launches the edit interface (#538)
  • Removed ‘level’ label from abilities grid/list view, cleaner visually (#542)
  • Change the color of the Submit button for account creation, prevents overlooking (#545)
 Bug Fixes
  • Fixed display of hover over text on dashboard for certain tile types (#541)
  • Resolved bug that removed character info when editing from character screen (#550)

Version 0.9.13   (Build 0019)


Published: Thursday February 14th, 2019
 
New Features
  • New “Add Rule Sets” Interface. Browse and see more info for Core Rule Sets before adding (#363)
  • Extended clickable area to drag and relocate tiles (#472)
  • Simplified Rich Text editor interface on mobile devices (#492)
  •  Added pagination on Stock images, loads faster/better (#496)
  • Combo Character Stat types can now have a default text value (#502)
  • Updated subtle inside corner style of tiles, rounded vs. square (#507)
  • Updated/Simplified password requirements (#522)
  • Added hover over effect on character stats in character stat values screen (#524)
  •  Prompted to save unsaved changes to character stat values before leaving screen (#525)
  • Slight update to Character Stat Create screen, changed button name to ‘create’ (#526)
  • Change the color of the logon button after creds are input, prevents overlooking (#535)
 Bug Fixes
  • Prevent typing into non type-able field (#461)
  • Preserved prior Character Stat choices after filter is performed when adding a char-stat tile (#498)
  •  Cleaned up dice interface display on mobile devices (#516)
  •  Adjusted Dashboard Navigation Menu in mobile devices (#517)
  • Removed older redirection feature no longer needed (#521)
  • Fixed bug setting default character stats to ‘0’ for new characters (#523)
  • Fixed pop-up confirmation message bug when saving updates to device default layouts (#527)
  • Resolved App Crash when adding Image tile (#543)

Version 0.9.12   (Build 0018)


Published: Friday February 8th, 2019
 
New Features
  • Characters can be created in core rule sets without 1st adding the rule set (#457)
  • Increase max number of ‘And’s in a command, now 5 allowed (#473)
  • Load ‘More Results’ for image web searches (#474)
  • Added a ‘Contained’ Icon to Grid, List, and Details Screen for items in containers (#478)
  • Updated & Improved “Manage Tiles” interface for mobile devices (#485)
 Bug Fixes
  • Update Navigation name to Back on Record Details Screens (#469)
  • When creating link/execute tiles show manila color for readied, equipped, & enabled records (#470)
  • Fixed Choice text display on tiles (#482)
  • Removed unused controls in Account Settings Screen ‘Show Dice Animation’ checkbox (#486)
  • Character stats list in new a character stat tile are now ordered, fixed hover over display (#488)
  • Character & Rule Set Description hover over effect now top justifies (#491)
  • Show Hover over display messages display on top of other elements (#494)
  • Reordered new tile choices for better logical order (#497)
  • Fixed custom Body Text color save option for tiles (#501)
  • Correct Title of ‘Dice Tray’ customize Screen (#504)
  • Reordered New Character Stat choices more logically: text on left, numbers on right (#506)
  • Extended the Layouts Name field to display more text (#510)
  • Adjust Rich Text Editor display to ensure ‘+’ features are seen (#512)

Version 0.9.11   (Build 0017)


Published: Tuesday February 4th, 2019
 
New Features
  • Added default layouts for specific device types functionality (#484)
  • Added button to remove a record association from a link character stat (#368)
  • Added button to remove an image from a command tile / character stat (#456)
 Bug Fixes
  • Adjusted Exploding Dice to Cascade dice rolls (#458)
  • Fixed a math bug when numeric character stats are set to “0” (#509)

Version 0.9.10   (Build 0016)


Published: Friday February 1st, 2019
 
New Features
  • Create Condition Character Stat Type (#368)
  • Remove Image Requirement from Command Tiles (#456)
  • Added Fate Dice ‘DF’ (#458)
  • Exploding Dice Feature ‘Dx!’ (#458)
 Bug Fixes
  • Character Stat creation error with advanced features (#511)

Version 0.9.09   (Build 0015)


Published: Friday January 23rd, 2019
 
New Features
  • Ability to provide Default Values for Character Stats (#382)
  • New “Link” Character Stat Type (#368a)
 Bug Fixes
  • Default Layouts Navigation Menu no longer shows hidden features (#493)
  • Toggle Character Stats display properly for new characters (#495)

Version 0.9.08   (Build 0014)


Published: Friday January 18th, 2019
 
New Features
  • New “Text” Tile Type available for pages (#450)

Version 0.9.07   (Build 0013)


Published: Thursday January 17th, 2019
 
New Features
  • New “Toggle” Character Stat Type (#448)
  • Redesigned Tile Color Selection Interface (#375)

Version 0.9.06   (Build 0012)


Published: Wednesday January 16th, 2019
 
New Features
  • Implemented new “Combo” Character Stat (#454)

Bug Fixes

  • Fixed 500 errors seen in logs (#487)
  • “Last Results” in Dice screen now shows additional rolls executed with the AND function (#398)
  • Disallow Special Characters in Custom Dice names, Allow blank results (#481)

Version 0.9.05   (Build 0011)


Published: Monday January 14th, 2019
Bug Fixes
  • Resolved errors updating character stat values (#434)
  • Resolved Bug when Updating Default Layout (#441)

Version 0.9.04   (Build 0010)


Published: Thursday January 10th, 2019
 
New Features
  • Custom Dice / Dice Tray (#369)
  • Expand visible size of Rich Text editor window (#451, #463)
  • Added Dice roll button on counter tiles (#455)

Bug Fixes

  • Limit entries in Rich Text field to 4k Characters, preserves performance (#371)
  • Fixed bug of reordering Choice Character Stat Type Values (#435)
  • Centered Text Character Stat Values when displayed on tiles (#440)
  • Fixed bug resolving Calculation stats using Calculation stats (#444)
  • Resolved an Error when updating a character stat from tile (#452)
  • Fixed return to top button overlay in menu (#453)
  • Resolved inconsistent error when duplicating items on character (#460)
  • Resolve bug after creating a character it would not show without a refresh (#464)
  • Corrected display of default command name shown in multi command window (#465)
  • Corrected Spacing issue of buttons on tiles (#467) 

Version 0.9.03   (Build 0009)


Published: Thursday January 3rd, 2019
 

Bug Fixes

  • Optimized code for faster initial load (#446)
  • Character Stats now save much faster (#434)
  • Removed unused code (#437)
  • Changed ‘Memorize’ spell to ‘Ready’ (#442)
  • Resolved bugs with Layouts/Pages on Imported Rule Sets (#443)

Version 0.9.02   (Build 0008)


Published: Wednesday January 2nd, 2019
 

New Features

  • Insert Images in Note Tiles (#169)
  • Added Icons to various buttons in the app (#361)
  • My Images – Access, Delete, or upload more images from this option in the stack menu (#364)
  • Provide name for default command when multiple present (#388)
  • Made adjustments for better mobile device navigation (#421)
  • Replaced Screen name with “Back” button for easier navigation (#428)

Bug Fixes

  • For mobile devices, Do not auto-focus on name when editing a record, prevents keyboard popup (#317)
  • Character / Rule Set count at times incorrect in Stack Menu (#397)
  • Fixed caching bug of calculated stat values on dashboard (#415) Bug reported by community. Thanks!
  • Back button in Character Stats screen now goes to prior screen (#419)
  • Calculated stats now work with negative numbers also (#424)
  • Included copy and paste-able link in confirmation emails (#433)
  • Updated facebook links in standard emails sent (#436)
  • Removed Icon from use button overlay on image select (#439) 

Version 0.9.01   (Build 0007)


Published: Thursday December 27th, 2018
 

New Features

  • “Contains” & “Contained In” header fields in the Item details page now launch the interface to add associated items when selected (#303)
  • In Dashboard Edit Mode the trashcan pops up faster, slightly adjusted color (#304)
  • Allow multiple selections when adding Link/Execute Tile to the Dashboard (#358)
  • Updated Icons (#360)
  • Dice rolls executed from records display the record image/name on the dice results screen (#362)
  • Save/Cancel/Manage button duplicated at top of Character Stat Values Screen (#373)
  • Long Press on “+” or “-” in tile will rapidly count up/down number value (#374)
  • Mouse hover over of Tiles, Records & other content now displays the full name or description (#376)
  • Mouse hover over of Character Stats on Character Stats Value screen shows description information (#405)
  • Updated UI of Dashboard Menus for Mobile Devices (#417)
  • Removed Page Navigation Arrows for Layouts with only 1 Page (#418)
  • Improved UI of Navigation Menu for Mobile Devices (#421)
  • Created a “Delete Mode” to remove several tiles from the dashboard at once 

Bug Fixes

  • Preserve un-saved updates to default layouts if the page/layout name is changed (#355)
  • Custom Updates made to core rule sets are now preserved when a duplicate of the Rule set is made (#402)
  • When creating a Link/Execute tile expand choices by default & remove unneeded white space (#404)
  • Allow negative numbers in Numeric Character Stats (#413)
  • Corrected Quick Tips / Loading display issue for mobile devices (#416)
  • Minor UI adjustment on Add Tiles popup (#420)
  • Resolved bug that launched Manage Rule Set menu when Duplicating or Deleting a Rule Set (#422)
  • Fixed bug when selecting ‘contains’ on a container item the app would never load that interface (#423

Version 0.9.0   (Build 00001)


Published: Thursday December 20th, 2018
Notes: Initial Beta Offering, what’s the over/under on how long before we push out an update?

New Features

  • N/A – Initial Beta Launch

Bug Fixes

  • N/A – Initial Beta Launch

Versioning Format

EXP: Version 1.2.3 (build 45678)

  • 1 = Major Upgrade – This would be if we built out the GM portion of the app and released that with all those new features
  • 2 = Major Features – This would be if we released some new features, like Dice Animation & Search
  • 3 = Minor Features/functions – For adding new small functionality in existing features, dice results screen shows the record info for which it was executed from, etc.
  • 45678 = Every time we push out a new build this number increments